DIC_final_project/chip_design_tb_working.sv
2025-12-07 18:00:45 -05:00

156 lines
3.5 KiB
Systemverilog

// Code your testbench here
// or browse Examples
module chip_design_tb #(
parameter int N_x = 8, // full maze size
parameter int N_y = 8, // full maze size
parameter int DELAY_NS = 50
);
logic clk, rst, start, input_enable;
logic [3:0] cur_wall;
logic done, req_next_addr, out_val;
logic [3:0] next_x, next_y;
logic [1:0] solution;
logic [3:0] maze[0:N_x-1][0:N_y-1];
chip_design chip_design_uut (
.clk(clk),
.rst(rst),
.start(start),
.input_enable(input_enable),
.cur_wall(cur_wall),
.done(done),
.req_next_addr(req_next_addr),
.out_val(out_val),
.next_x(next_x),
.next_y(next_y),
.solution(solution)
);
initial begin
//"HARD" MAZE
maze[0][0] = 4'b0011;
maze[1][0] = 4'b1010;
maze[2][0] = 4'b1010;
maze[3][0] = 4'b1010;
maze[4][0] = 4'b0010;
maze[5][0] = 4'b1010;
maze[6][0] = 4'b1010;
maze[7][0] = 4'b0110;
maze[0][1] = 4'b0101;
maze[1][1] = 4'b1011;
maze[2][1] = 4'b0110;
maze[3][1] = 4'b0011;
maze[4][1] = 4'b1100;
maze[5][1] = 4'b0111;
maze[6][1] = 4'b0111;
maze[7][1] = 4'b0101;
maze[0][2] = 4'b0101;
maze[1][2] = 4'b0111;
maze[2][2] = 4'b1001;
maze[3][2] = 4'b1100;
maze[4][2] = 4'b0011;
maze[5][2] = 4'b1100;
maze[6][2] = 4'b0101;
maze[7][2] = 4'b0101;
maze[0][3] = 4'b0101;
maze[1][3] = 4'b0101;
maze[2][3] = 4'b1011;
maze[3][3] = 4'b0010;
maze[4][3] = 4'b1000;
maze[5][3] = 4'b0010;
maze[6][3] = 4'b1100;
maze[7][3] = 4'b0101;
maze[0][4] = 4'b0101;
maze[1][4] = 4'b1001;
maze[2][4] = 4'b0110;
maze[3][4] = 4'b1001;
maze[4][4] = 4'b1110;
maze[5][4] = 4'b1001;
maze[6][4] = 4'b1010;
maze[7][4] = 4'b0100;
maze[0][5] = 4'b0101;
maze[1][5] = 4'b0011;
maze[2][5] = 4'b1000;
maze[3][5] = 4'b0010;
maze[4][5] = 4'b1010;
maze[5][5] = 4'b0110;
maze[6][5] = 4'b0111;
maze[7][5] = 4'b0101;
maze[0][6] = 4'b0101;
maze[1][6] = 4'b1001;
maze[2][6] = 4'b0110;
maze[3][6] = 4'b1001;
maze[4][6] = 4'b0110;
maze[5][6] = 4'b1001;
maze[6][6] = 4'b1100;
maze[7][6] = 4'b0101;
maze[0][7] = 4'b1001;
maze[1][7] = 4'b0000;
maze[2][7] = 4'b1001;
maze[3][7] = 4'b1110;
maze[4][7] = 4'b1001;
maze[5][7] = 4'b1010;
maze[6][7] = 4'b1010; // GOAL CELL
maze[7][7] = 4'b1100;
end
always #(DELAY_NS) clk = ~clk;
always @(posedge clk) begin
if(req_next_addr) begin
cur_wall <= maze[next_x][next_y];
input_enable <= 1;
end else begin
input_enable <= 0;
end
end
initial begin
$dumpfile("dump.vcd");
$dumpvars;
rst = 1;
clk = 0;
start = 0;
input_enable = 0;
repeat (5) @(posedge clk);
rst = 0;
start = 1;
@(posedge clk);
start = 0;
wait(done == 1);
$display("Maze solve complete!");
$finish;
end
int output_count = 1;
initial begin
forever begin
@(posedge out_val);
$display($sformatf("Move %0d: %b", output_count, solution));
output_count++;
end
end
endmodule